Soup Invaders was the first original game I made in Unity, and it's a 3D soup-themed spoof of the original game Space Invaders, with extra physics, powerups, and ingredients that bubble up in soup! All the assets were made within Unity as prefabs and the "enemy ingredient" logic uses a simple array to keep track of movements and firing patterns. The bomb powerup is obtained when 10 ingredients are chopped, and it explodes ingredients within an area of effect. When the player is hit 3 times by peppers OR the ingredients reach the soup without being chopped, the player loses.