hey! i'm will cai.
i'm passionate about creative and immersive engineering :)
I'm a software engineer & CG generalist with 5+ years of programming experience, specializing in creating unique, beautiful, and functional interactive graphics experiences and solutions. These have materialized as AR and VR games, computer vision apps, procedurally generated worlds, tailored UI/UX interfaces, and more.
I'm pursuing software engineering roles with a focus on software development, graphics software, gaming, animation, and AR/VR/XR. I'm currently @ UPenn, expecting to graduate with an MSE in Computer Graphics and Game Technology in May 2025.
Outside of class, I spend my time leading the animation of Pencilbite Studio as co-founder, producer, and lead compositor, writing about music for 34th Street and various other outlets, hosting screenings for my Pan-Asian film club, hiking all over the country, and catching up on One Piece.
hey! i'm will cai.
i'm passionate about creative and immersive engineering :)
I'm a software engineer & CG generalist with 5+ years of programming experience, specializing in creating unique, beautiful, and functional interactive graphics experiences and solutions. These have materialized as AR and VR games, computer vision apps, procedurally generated worlds, tailored UI/UX interfaces, and more.
I'm pursuing software engineering roles with a focus on software development, graphics software, gaming, animation, and AR/VR/XR. I'm currently @ UPenn, expecting to graduate with an MSE in Computer Graphics and Game Technology in May 2025.
Outside of class, I spend my time leading the animation of Pencilbite Studio as co-founder, producer, and lead compositor, writing about music for 34th Street and various other outlets, hosting screenings for my Pan-Asian film club, hiking all over the country, and catching up on One Piece.




hey! i'm will cai.
i'm passionate about creative and immersive engineering :)
I'm a software engineer & CG generalist with 5+ years of programming experience, specializing in creating unique, beautiful, and functional interactive graphics experiences and solutions. These have materialized as AR and VR games, computer vision apps, procedurally generated worlds, tailored UI/UX interfaces, and more.
I'm pursuing software engineering roles with a focus on software development, graphics software, gaming, animation, and AR/VR/XR. I'm currently @ UPenn, expecting to graduate with an MSE in Computer Graphics and Game Technology in May 2025.
Outside of class, I spend my time leading the animation of Pencilbite Studio as co-founder, producer, and lead compositor, writing about music for 34th Street and various other outlets, hosting screenings for my Pan-Asian film club, hiking all over the country, and catching up on One Piece.