will cai

Software engineer & CG generalist with 5+ years of programming experience, specializing in creating unique, beautiful, and functional interactive graphics experiences and solutions.

These have materialized as AR and VR games, computer vision apps, procedurally generated worlds, tailored UI/UX interfaces, and more.

Currently @ UPenn, expecting to graduate with an MSE in Computer Graphics and Game Technology in May 2025.

about

resume

demo reel

projects

about

resume

demo reel

computer graphics

games

ai & ml (in progress)

ui/ux design

art & animation

PRODUCT

Design

Content

Publish

COMMUNITY

Join

Events

Experts

computer graphics

view →

c++, c#, opengl, webgl, vr/ar, physically-based rendering, houdini, etc.

computer graphics

view →

c++, c#, opengl, webgl, vr/ar, physically-based rendering, houdini, etc.

games

view →

c++, c#, vr/ar, unity, unreal engine, glsl, hlsl, etc.

games

view →

c++, c#, vr/ar, unity, unreal engine, glsl, hlsl, etc.

ai & machine learning

view →

pose estimation, generative ai, llms, ocr, opencv, scikit-learn, etc.

ai & machine learning

view →

pose estimation, generative ai, llms, ocr, opencv, scikit-learn, etc.

ui/ux

view →

html/css, javascript, figma, unity, next.js, tailwind, react, three.js, etc.

ui/ux

view →

html/css, javascript, figma, unity, next.js, tailwind, react, three.js, etc.

art & animation

view →

blender, maya, houdini, toon boom harmony, dragonframe, etc.

art & animation

view →

blender, maya, houdini, toon boom harmony, dragonframe, etc.